Examples
Item: someItem{
Name: "Some Item"
}
Item: someOtherItem
Player: player {
items: [someItem, someOtherItem]
// Brackets used doing player object declaration to assign several items to the player while loading
Event: Game_start {
print(items[0])
// Outputs "Some Item"
}
Event: Leave_Room_First {
display([
"You are leaving the starting room",
"If you have no items picked up, consider doing so before leaving"
])
// Will display the first entry in the list followed by the second entry
}
}