The win rate of a card can become skewed, if favored by either players of above or below average skill level, e.g. a card favored by above average players will do better in the statistics, because its win rate is influenced by the average success of its major audience. Matches where the champion has the basic loadout are excluded, in order to block the influence this could have on cards in these loadouts.
Items bought late in the game have a tendency to have a slightly higher win rate than is representative for those items. This is due to you getting ahead of your opponent is making you increasingly more likely to win, while falling behind is making you increasingly more likely to lose. However, the influence of these factors are minuscule.
Win Rate
54.5%
Margin of Error
0.4%
Sample Matches
64315
Popularity: 83.7% of 64315
Popularity: 69.1% of 64315
Popularity: 62.3% of 64315
Popularity: 50.7% of 64315
Popularity: 42.8% of 64315
Popularity: 36.3% of 64315
Popularity: 25.4% of 64315
Popularity: 24.9% of 64315
Popularity: 21.4% of 64315
Popularity: 21.0% of 64315
Popularity: 17.5% of 64315
Popularity: 14.9% of 64315
Popularity: 14.1% of 64315
Popularity: 8.3% of 64315
Popularity: 4.1% of 64315
Popularity: 3.5% of 64315
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© 2008 Daniel Svejstrup Christensen