AINE: Accelerated Interactive Narrator Engine
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  • Name

    // (comment)

  • Examples

    // Comment on how to write comments

    Player:{
    start: someRoom
    // Declares the starting room of the player object
    }

    Room: someRoom
    // This is the starting room of the player

    Room: someOtherRoom
  • Description

    Everything following comment marks until the end of the line will not be read by the program.

    This unread part of the code can be used to hold comments etc. without causing errors in the program.
  • Syntax

    • // comment
  • Related

    /* */ (multiline comment)

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© 2008 Daniel Svejstrup Christensen