AINE: Accelerated Interactive Narrator Engine
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  • Name

    { } (curly braces)

  • Examples

    Player: {
    // Curly braces used to declare a player object

    image: "img_player"
    desc: "SomeText"
    isTrue: true

    Event: "Examine" {
    // Displays the player description and image if the property isTrue returns true
    // Else only the player image is displayed

    if (isTrue)
    display(this)
    else{
    // Curly braces used to declare multiply statements to be read if the if statement is false

    displayImage(this)
    print(getImage())
    }
    }
    }
  • Description

    Defines the beginning and end of multiply lines of statements for an object or if statement.
  • Syntax

    • Object: instance {statements}
    • if (expression) {statements}
    • while (expression) {statements}
    • foreach (Object in List as identifier) {statements}

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen