AINE: Accelerated Interactive Narrator Engine
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  • Module

    GUI

  • Name

    navVisible()

  • Examples

    Player:
    {
    Event: Game_Start {
    GUI.navVisible(false)
    // Hides the navigation system at game start
    }
    }
  • Description

    Sets the visibility of navigation buttons on the graphical user interface.
  • Syntax

    • GUI.navVisible(boolean)
  • Related

    • charsVisible()

    • playerVisible()

    • roomItemsVisible()

    • roomTitleVisible()

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© 2008 Daniel Svejstrup Christensen