Examples
Player:
{
Event: Game_Start {
random()
// Returns a random number between 0 and 1, but never 1
random(19);
// Returns a random number between 0 and 19, but never 19
random(100,200);
// Returns a random number between 100 and 200, but never 200
floor(random(100,201));
// Returns a random integer between 100 and 200, including 200
}
}