AINE: Accelerated Interactive Narrator Engine
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  • Object

    Room

  • Name

    setChars()

  • Examples

    Room: prison
    {

    Event: "Free prisoners" {
    // When the player fres the prisoners, moves prisoner1 and prisoner2 to the room

    setChars([prisoner1,prisoner2])
    }
    }

    Character: prisoner1
    Character: prisoner2
  • Description

    Replaces the current character list on the room object with the parsed list of characters, by removing all characters in the room first and then moving all characters in the new list to the room.
  • Syntax

    • room.setChars(List)
  • Related

    • Character

    • chars

    • getChars()

    • remove()

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© 2008 Daniel Svejstrup Christensen