AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Item

    • Object

    • Player

    • Room

  • Name

    setName()

  • Examples

    Player: {

    Event: Game_Start {
    setName("Anderson")
    // Sets the name of player to "Anderson" at game start

    name = "Anderson"
    // This does the same as the previous example
    }
    }
  • Description

    Sets the name of the object.
  • Syntax

    • object.setName(name)
  • Related

    • getName()

    • name

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© 2008 Daniel Svejstrup Christensen