AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Item

    • Object

    • Player

    • Room

  • Name

    setTooltip()

  • Examples

    Player: {

    Event: Game_Start {
    setTooltip("This is you")
    // Sets the tooltip of player to the parsed text at game start

    tooltip = "This is you"
    // This does the same as the previous example
    }
    }
  • Description

    Sets the tooltip of the object. Tooltip is displayed by default when the mouse is over the object on the interface.
  • Syntax

    • object.setTooltip(tooltip)
  • Related

    • getTooltip()

    • tooltip

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© 2008 Daniel Svejstrup Christensen