The platform consists of a Flash based engine and GUI which takes code from external files that are then processed to display the game. The platform was created as a challenge for myself, so that I could become better affiliated with backend programming, and the complexity of more advanced code then I had been used to.
I had the project alongside my studies, and the architecture of the platform was changed several times over the cause of the project. Eventually I decided to discontinue the platform, as the Flash base of the platform was becoming troublesome, and another complete overhaul was required to overcome it.
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© 2008-2023 Daniel Svejstrup Christensen