Asteroids

  • Project:

    Game
  • Date:

    October 2012
  • Timespan:

    4 hours

A take on the classic Asteroids game using Java, Processing, and less than four hours of production time

During my first semester at university I had an introduction course to programming. I made this game over a few days, with the time I had to spare in lectures after having finished the scheduled assignments.

You control the spacecraft using the up arrow key to move forward, the left- and right array keys to turn, and the space key to shoot. To respawn simply press the enter key. There's a bug that causes levels to end prematurely, which I never got around to fix, so you'll probably experience the next level to start before you have cleaned up all the small asteroids.