This game was made for the WAG Challenge, June 2015, a game jam which ran through the whole month of June, and focused on narrative in games. We participated as a team of five friends, but the time we could put into the project was limited, seeing as most of us had exams in the same period. Our game was among the 25 entries, out of the original 90, which made it through the preselection, and was judged by profession game writers.
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© 2008-2024 Daniel Svejstrup Christensen