AINE: Accelerated Interactive Narrator Engine
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  • Name

    = (assign)

  • Examples

    Room: someRoom{
    north = someOtherRoom
    // Assigns a path between two room objects
    }

    Room: someOtherRoom{
    n => someThirdRoom
    // Assigns a one-way path from someOtherRoom to someThirdRoom
    }

    Room: someThirdRoom{
    isVisited: false

    Event: Enter_Room_First {
    isVisited = true
    // Assigns the value of the isVisited property to true the first time the player enters someThirdRoom
    }
    }
  • Description

    Assigns a value to a property.
  • Syntax

    • object.property = value
    • path = Room
    • path => Room
  • Related

    • *= (multiply assign)

    • += (add assign)

    • -= (subtract assign)

    • /= (divide assign)

    • Room

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© 2008 Daniel Svejstrup Christensen