AINE: Accelerated Interactive Narrator Engine
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  • Name

    Boolean

  • Examples

    Player:{
    poisoned: true

    Event: "Examine" {
    if (poisoned)
    display("You are suffering from poison.")
    else
    display("You are fine.")
    }
    }
  • Description

    The Boolean values of true and false can be used in statements and can also be stored in object properties. Boolean values are often used to control whether certain code should be executed.
  • Related

    • false

    • true

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© 2008 Daniel Svejstrup Christensen