AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Item

    • Object

    • Player

    • Room

  • Name

    image

  • Examples

    Player: {
    image: "img_player"
    // Assigning image of player doing declaration

    Event: "Examine" {
    display(image)
    // Displays player image
    }
    }
  • Description

    Holds the image of an object.

    image is used by the interface, display(), displayImage(), displaySpeech() and endGame().
  • Syntax

    • image: String
  • Related

    • <Image>

    • display()

    • getImage()

    • setImage()

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen