AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Item

    • Object

    • Player

    • Room

  • Name

    setImage()

  • Examples

    Player: {

    Event: Game_Start {
    setImage("img_player")
    // Sets the image of player to "img_player" at game start

    image = "img_player"
    // This does the same as the previous example
    }
    }
  • Description

    Sets the image of the object.
  • Syntax

    • object.setImage(image)
  • Related

    • image

    • getImage()

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen