AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Player

  • Name

    dropItems()

  • Examples

    Character: char {

    Event ["Drop items",false] {
    // This event is disabled but can be called to using the trigger method

    dropItems()
    // Drops all items on the character
    }
    }
  • Description

    Moves all items on the object to the room the object is in.
  • Syntax

    • object.dropItems()
  • Related

    • dropItem()

    • giveItem()

    • hasItem()

    • Item

    • items

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© 2008 Daniel Svejstrup Christensen