AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Player

    • Room

  • Name

    giveItem()

  • Examples

    Item: item {

    Event "Take item" {
    player.giveItem(item)
    // The player takes item from the room

    item.moveTo(player)
    // This does the same as the previous example

    disableEvent("Take item")
    // Disables the event because player has taken item
    }
    }
  • Description

    Gives an item to the object.
  • Syntax

    • object.giveItem(item)
  • Related

    • dropItem()

    • dropItems()

    • hasItem()

    • Item

    • items

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen