AINE: Accelerated Interactive Narrator Engine
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  • Object

    • Character

    • Player

    • Room

  • Name

    items

  • Examples

    Player: {
    items: [
    someItem,
    someOtherItem
    ]
    // Assigning items to player doing declaration

    Event: Game_Start {
    // Prints a list of all items carried by player to the console

    foreach (Item in items as item)
    print(item.getName())
    }
    }

    Item: someItem
    Item: someOtherItem
  • Description

    Holds a list of items carried by a person or stored in a room.
  • Syntax

    • items: Item
    • items: [Item1, ..., ItemN]
  • Related

    • dropItem()

    • dropItems()

    • getItems()

    • giveItem()

    • hasItem()

    • Item

    • setItems()

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen