AINE: Accelerated Interactive Narrator Engine
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  • Name

    > (greater than)

  • Examples

    Character: char{

    Event: "Attack" {
    // If player wins the roll, drop all items carried by char and then remove char
    // Else end the game because the player was defeated instead

    if (rand(0,player.power) > rand(0,power)){
    screenMessage("You defeated "+getName()+" in combat.")
    dropItems()
    remove()
    }
    else
    endGame("You were defeated by "+getName()+" in combat.")

    }
    }
  • Description

    Determines if the value to the left is higher than the value to the right.
  • Related

    • != (not equal to)

    • < (less than)

    • <= (less than or equal to)

    • == (equal to)

    • >= (greater than or equal to)

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© 2008 Daniel Svejstrup Christensen