AINE: Accelerated Interactive Narrator Engine
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  • Name

    <= (less than or equal to)

  • Examples

    Room: narrowHole {
    // If player height is less than or equal to 6, the player goes to the room
    // Otherwise player is moved back to darkRoom

    Event: Enter_Room {
    if (player.height <= 6)
    screenMessage("You have managed to enter the hole.")
    else
    player.moveTo(darkRoom)
    }
    }
  • Description

    Determines if the value to the left is lower than or equal to the value to the right.
  • Related

    • != (not equal to)

    • < (less than)

    • == (equal to)

    • > (greater than)

    • >= (greater than or equal to)

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen