AINE: Accelerated Interactive Narrator Engine
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  • Name

    < (less than)

  • Examples

    Item: item{
    weight: 10

    Event: "Pick up" {
    // If player property strength is less than item property weight, display text
    // Else give the item to the player

    if (player.strength < weight)
    display("You are not strong enough to lift this item.")
    else
    player.giveItem(this)
    }
    }
  • Description

    Determines if the value to the left is lower than the value to the right.
  • Related

    • != (not equal to)

    • <= (less than or equal to)

    • == (equal to)

    • > (greater than)

    • >= (greater than or equal to)

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The copyright of all images rendered by me goes to their respective owners.
© 2008 Daniel Svejstrup Christensen