AINE: Accelerated Interactive Narrator Engine
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  • Name

    != (not equal to)

  • Examples

    Character: char{
    team: "The Eagles"

    Event: Enter_Room {
    // If player and char are not from the same team, text is displayed and player is moved to street

    if (player.team != team){
    display("You are not welcome here! Leave NOW!")
    player.moveTo(street)
    }
    }
    }
  • Description

    Determines if an expression is not equal to another.
  • Related

    • < (less than)

    • <= (less than or equal to)

    • == (equal to)

    • > (greater than)

    • >= (greater than or equal to)

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© 2008 Daniel Svejstrup Christensen